Throne and Liberty : Combat balance adjustments for each weapon
1. General Skill Balance Adjustments As equipment and skills have increased in level and special effects have been added to various pieces of equipment, we've noticed that players with the same level of equipment and skills are dealing different amounts of damage per weapon. We're making adjustments to balance the damage dealt by each weapon, as well as buffing some skills to increase damage in the other direction. 2. Increasing tension in PvP We've found that some skills with no countermeasures can lead to one-sided battles that take away from the fun of PvP. As a result, we've adjusted the duration of some status effects, increased the availability of defensive skills, and provided more ways to react and opportunities to increase tension throughout the duration of a battle. All 'crowd control skills' will have their duration reduced. - Two-handed Sword [Shock Strike] 'Stun' duration reduced and cooldown reduced. - Dagger [Shadow Strike] [Bind, Silence]...